- added AnutoUpdater control to solution
48d8422e
Dimitar Tsenev
committed
succeeded
51 changed files
AssemblyInfo.cs
/AutomaticUpdater/AutomaticUpdater.Designer/Properties/AssemblyInfo.cs+31
/AutomaticUpdater/AutomaticUpdater.Designer/Properties/AssemblyInfo.cs
Add comment 1 Plus  using System.Reflection;
Add comment 2 Plus  using System.Runtime.InteropServices;
Add comment 3 Plus  
Add comment 4 Plus  // General Information about an assembly is controlled through the following
Add comment 5 Plus  // set of attributes. Change these attribute values to modify the information
Add comment 6 Plus  // associated with an assembly.
Add comment 7 Plus  [assembly: AssemblyTitle("AutomaticUpdater.Design")]
Add comment 8 Plus  [assembly: AssemblyDescription("AutomaticUpdater.Design")]
Add comment 9 Plus  [assembly: AssemblyCompany("wyDay")]
Add comment 10 Plus  [assembly: AssemblyProduct("AutomaticUpdater.Design")]
Add comment 11 Plus  [assembly: AssemblyCopyright("Copyright © 2005-2012 wyDay")]
Add comment 12 Plus  [assembly: AssemblyTrademark("")]
Add comment 13 Plus  [assembly: AssemblyCulture("")]
Add comment 14 Plus  
Add comment 15 Plus  // Setting ComVisible to false makes the types in this assembly not visible
Add comment 16 Plus  // to COM components. If you need to access a type in this assembly from
Add comment 17 Plus  // COM, set the ComVisible attribute to true on that type.
Add comment 18 Plus  [assembly: ComVisible(false)]
Add comment 19 Plus  
Add comment 20 Plus  // The following GUID is for the ID of the typelib if this project is exposed to COM
Add comment 21 Plus  [assembly: Guid("411e8365-7088-45e7-8b16-f111f23d8f67")]
Add comment 22 Plus  
Add comment 23 Plus  // Version information for an assembly consists of the following four values:
Add comment 24 Plus  //
Add comment 25 Plus  // Major Version
Add comment 26 Plus  // Minor Version
Add comment 27 Plus  // Build Number
Add comment 28 Plus  // Revision
Add comment 29 Plus  //
Add comment 30 Plus  [assembly: AssemblyVersion("2.6.16.0")]
Add comment 31 Plus  
AutomaticUpdater.Design.csproj
/AutomaticUpdater/AutomaticUpdater.Designer/AutomaticUpdater.Design.csproj+78
/AutomaticUpdater/AutomaticUpdater.Designer/AutomaticUpdater.Design.csproj
Add comment 1 Plus  <?xml version="1.0" encoding="utf-8"?>
Add comment 2 Plus  <Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
Add comment 3 Plus   <PropertyGroup>
Add comment 4 Plus   <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
Add comment 5 Plus   <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
Add comment 6 Plus   <ProductVersion>8.0.30703</ProductVersion>
Add comment 7 Plus   <SchemaVersion>2.0</SchemaVersion>
Add comment 8 Plus   <ProjectGuid>{09E9CBD0-F5E0-4AED-B685-6E85B4E5CF70}</ProjectGuid>
Add comment 9 Plus   <OutputType>Library</OutputType>
Add comment 10 Plus   <AppDesignerFolder>Properties</AppDesignerFolder>
Add comment 11 Plus   <RootNamespace>wyDay.Controls</RootNamespace>
Add comment 12 Plus   <AssemblyName>AutomaticUpdater.Design</AssemblyName>
Add comment 13 Plus   <TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
Add comment 14 Plus   <FileAlignment>512</FileAlignment>
Add comment 15 Plus   </PropertyGroup>
Add comment 16 Plus   <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
Add comment 17 Plus   <DebugSymbols>true</DebugSymbols>
Add comment 18 Plus   <DebugType>full</DebugType>
Add comment 19 Plus   <Optimize>false</Optimize>
Add comment 20 Plus   <OutputPath>bin\Debug\</OutputPath>
Add comment 21 Plus   <DefineConstants>DEBUG;TRACE</DefineConstants>
Add comment 22 Plus   <ErrorReport>prompt</ErrorReport>
Add comment 23 Plus   <WarningLevel>4</WarningLevel>
Add comment 24 Plus   </PropertyGroup>
Add comment 25 Plus   <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
Add comment 26 Plus   <DebugType>pdbonly</DebugType>
Add comment 27 Plus   <Optimize>true</Optimize>
Add comment 28 Plus   <OutputPath>bin\Release\</OutputPath>
Add comment 29 Plus   <DefineConstants>TRACE</DefineConstants>
Add comment 30 Plus   <ErrorReport>prompt</ErrorReport>
Add comment 31 Plus   <WarningLevel>4</WarningLevel>
Add comment 32 Plus   </PropertyGroup>
Add comment 33 Plus   <ItemGroup>
Add comment 34 Plus   <Reference Include="System" />
Add comment 35 Plus   <Reference Include="System.Design" />
Add comment 36 Plus   <Reference Include="System.Drawing" />
Add comment 37 Plus   <Reference Include="System.Windows.Forms" />
Add comment 38 Plus   </ItemGroup>
Add comment 39 Plus   <ItemGroup>
Add comment 40 Plus   <Compile Include="..\Control\AutomaticUpdaterDesigner.cs">
Add comment 41 Plus   <Link>AutomaticUpdaterDesigner.cs</Link>
Add comment 42 Plus   </Compile>
Add comment 43 Plus   <Compile Include="Properties\AssemblyInfo.cs" />
Add comment 44 Plus   <Compile Include="Resource.Designer.cs">
Add comment 45 Plus   <AutoGen>True</AutoGen>
Add comment 46 Plus   <DesignTime>True</DesignTime>
Add comment 47 Plus   <DependentUpon>Resource.resx</DependentUpon>
Add comment 48 Plus   </Compile>
Add comment 49 Plus   </ItemGroup>
Add comment 50 Plus   <ItemGroup>
Add comment 51 Plus   <EmbeddedResource Include="Resource.resx">
Add comment 52 Plus   <Generator>ResXFileCodeGenerator</Generator>
Add comment 53 Plus   <LastGenOutput>Resource.Designer.cs</LastGenOutput>
Add comment 54 Plus   </EmbeddedResource>
Add comment 55 Plus   </ItemGroup>
Add comment 56 Plus   <ItemGroup>
Add comment 57 Plus   <ProjectReference Include="..\Control4\AutomaticUpdater4.csproj">
Add comment 58 Plus   <Project>{288861CB-94D3-4068-96BD-6831C3ED25B6}</Project>
Add comment 59 Plus   <Name>AutomaticUpdater4</Name>
Add comment 60 Plus   </ProjectReference>
Add comment 61 Plus   </ItemGroup>
Add comment 62 Plus   <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
Add comment 63 Plus   <PropertyGroup>
Add comment 64 Plus   <PostBuildEvent>IF NOT EXIST "$(SolutionDir)..\..\Signing\SignMe.exe" GOTO done
Add comment 65 Plus  IF NOT $(ConfigurationName) == Release GOTO done
Add comment 66 Plus   "$(SolutionDir)..\..\Signing\SignMe.exe" "$(TargetPath)"
Add comment 67 Plus   COPY "$(TargetPath)" "$(SolutionDir)..\..\Designer\bin\Debug\AutomaticUpdater\Microsoft .NET 4.0\Design\$(TargetFileName)"
Add comment 68 Plus   COPY "$(TargetPath)" "$(SolutionDir)..\..\Designer\bin\Release\AutomaticUpdater\Microsoft .NET 4.0\Design\$(TargetFileName)"
Add comment 69 Plus  :done</PostBuildEvent>
Add comment 70 Plus   </PropertyGroup>
Add comment 71 Plus   <!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Add comment 72 Plus   Other similar extension points exist, see Microsoft.Common.targets.
Add comment 73 Plus   <Target Name="BeforeBuild">
Add comment 74 Plus   </Target>
Add comment 75 Plus   <Target Name="AfterBuild">
Add comment 76 Plus   </Target>
Add comment 77 Plus   -->
Add comment 78 Plus  </Project>
Resource.Designer.cs
/AutomaticUpdater/AutomaticUpdater.Designer/Resource.Designer.cs+71
/AutomaticUpdater/AutomaticUpdater.Designer/Resource.Designer.cs
Add comment 1 Plus  //------------------------------------------------------------------------------
Add comment 2 Plus  // <auto-generated>
Add comment 3 Plus  // This code was generated by a tool.
Add comment 4 Plus  // Runtime Version:4.0.30319.1
Add comment 5 Plus  //
Add comment 6 Plus  // Changes to this file may cause incorrect behavior and will be lost if
Add comment 7 Plus  // the code is regenerated.
Add comment 8 Plus  // </auto-generated>
Add comment 9 Plus  //------------------------------------------------------------------------------
Add comment 10 Plus  
Add comment 11 Plus  namespace wyDay.Controls {
Add comment 12 Plus   using System;
Add comment 13 Plus  
Add comment 14 Plus  
Add comment 15 Plus   /// <summary>
Add comment 16 Plus   /// A strongly-typed resource class, for looking up localized strings, etc.
Add comment 17 Plus   /// </summary>
Add comment 18 Plus   // This class was auto-generated by the StronglyTypedResourceBuilder
Add comment 19 Plus   // class via a tool like ResGen or Visual Studio.
Add comment 20 Plus   // To add or remove a member, edit your .ResX file then rerun ResGen
Add comment 21 Plus   // with the /str option, or rebuild your VS project.
Add comment 22 Plus   [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
Add comment 23 Plus   [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
Add comment 24 Plus   [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
Add comment 25 Plus   internal class Resource {
Add comment 26 Plus  
Add comment 27 Plus   private static global::System.Resources.ResourceManager resourceMan;
Add comment 28 Plus  
Add comment 29 Plus   private static global::System.Globalization.CultureInfo resourceCulture;
Add comment 30 Plus  
Add comment 31 Plus   [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
Add comment 32 Plus   internal Resource() {
Add comment 33 Plus   }
Add comment 34 Plus  
Add comment 35 Plus   /// <summary>
Add comment 36 Plus   /// Returns the cached ResourceManager instance used by this class.
Add comment 37 Plus   /// </summary>
Add comment 38 Plus   [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
Add comment 39 Plus   internal static global::System.Resources.ResourceManager ResourceManager {
Add comment 40 Plus   get {
Add comment 41 Plus   if (object.ReferenceEquals(resourceMan, null)) {
Add comment 42 Plus   global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("wyDay.Controls.Resource", typeof(Resource).Assembly);
Add comment 43 Plus   resourceMan = temp;
Add comment 44 Plus   }
Add comment 45 Plus   return resourceMan;
Add comment 46 Plus   }
Add comment 47 Plus   }
Add comment 48 Plus  
Add comment 49 Plus   /// <summary>
Add comment 50 Plus   /// Overrides the current thread's CurrentUICulture property for all
Add comment 51 Plus   /// resource lookups using this strongly typed resource class.
Add comment 52 Plus   /// </summary>
Add comment 53 Plus   [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
Add comment 54 Plus   internal static global::System.Globalization.CultureInfo Culture {
Add comment 55 Plus   get {
Add comment 56 Plus   return resourceCulture;
Add comment 57 Plus   }
Add comment 58 Plus   set {
Add comment 59 Plus   resourceCulture = value;
Add comment 60 Plus   }
Add comment 61 Plus   }
Add comment 62 Plus  
Add comment 63 Plus   internal static System.Drawing.Bitmap update_notify {
Add comment 64 Plus   get {
Add comment 65 Plus   object obj = ResourceManager.GetObject("update_notify", resourceCulture);
Add comment 66 Plus   return ((System.Drawing.Bitmap)(obj));
Add comment 67 Plus   }
Add comment 68 Plus   }
Add comment 69 Plus   }
Add comment 70 Plus  }
Add comment 71 Plus  
Resource.resx
/AutomaticUpdater/AutomaticUpdater.Designer/Resource.resx
/AutomaticUpdater/AutomaticUpdater.Designer/Resource.resx
AssemblyInfo.cs
/AutomaticUpdater/Control/Properties/AssemblyInfo.cs
/AutomaticUpdater/Control/Properties/AssemblyInfo.cs
AnimationControl.cs
/AutomaticUpdater/Control/AnimationControl.cs
/AutomaticUpdater/Control/AnimationControl.cs
Args.cs
/AutomaticUpdater/Control/Args.cs
/AutomaticUpdater/Control/Args.cs
AutomaticUpdater.cs
/AutomaticUpdater/Control/AutomaticUpdater.cs
/AutomaticUpdater/Control/AutomaticUpdater.cs
AutomaticUpdater.csproj
/AutomaticUpdater/Control/AutomaticUpdater.csproj
/AutomaticUpdater/Control/AutomaticUpdater.csproj
AutomaticUpdaterBackend.cs
/AutomaticUpdater/Control/AutomaticUpdaterBackend.cs
/AutomaticUpdater/Control/AutomaticUpdaterBackend.cs
AutomaticUpdaterDesigner.cs
/AutomaticUpdater/Control/AutomaticUpdaterDesigner.cs
/AutomaticUpdater/Control/AutomaticUpdaterDesigner.cs
AutoUpdaterInfo.cs
/AutomaticUpdater/Control/AutoUpdaterInfo.cs
/AutomaticUpdater/Control/AutoUpdaterInfo.cs
AUTranslation.cs
/AutomaticUpdater/Control/AUTranslation.cs
/AutomaticUpdater/Control/AUTranslation.cs
cross.png
/AutomaticUpdater/Control/cross.png
/AutomaticUpdater/Control/cross.png
frmChanges.cs
/AutomaticUpdater/Control/frmChanges.cs
/AutomaticUpdater/Control/frmChanges.cs
frmChanges.Designer.cs
/AutomaticUpdater/Control/frmChanges.Designer.cs
/AutomaticUpdater/Control/frmChanges.Designer.cs
frmChanges.resx
/AutomaticUpdater/Control/frmChanges.resx
/AutomaticUpdater/Control/frmChanges.resx
frmError.cs
/AutomaticUpdater/Control/frmError.cs
/AutomaticUpdater/Control/frmError.cs
frmError.Designer.cs
/AutomaticUpdater/Control/frmError.Designer.cs
/AutomaticUpdater/Control/frmError.Designer.cs
frmError.resx
/AutomaticUpdater/Control/frmError.resx
/AutomaticUpdater/Control/frmError.resx
GUIDEditor.cs
/AutomaticUpdater/Control/GUIDEditor.cs
/AutomaticUpdater/Control/GUIDEditor.cs
info.png
/AutomaticUpdater/Control/info.png
/AutomaticUpdater/Control/info.png
MenuType.cs
/AutomaticUpdater/Control/MenuType.cs
/AutomaticUpdater/Control/MenuType.cs
MLLabel.cs
/AutomaticUpdater/Control/MLLabel.cs
/AutomaticUpdater/Control/MLLabel.cs
PipeClient.cs
/AutomaticUpdater/Control/PipeClient.cs
/AutomaticUpdater/Control/PipeClient.cs
ReadWriteFiles.cs
/AutomaticUpdater/Control/ReadWriteFiles.cs
/AutomaticUpdater/Control/ReadWriteFiles.cs
RichTextBoxEx.cs
/AutomaticUpdater/Control/RichTextBoxEx.cs
/AutomaticUpdater/Control/RichTextBoxEx.cs
tick.png
/AutomaticUpdater/Control/tick.png
/AutomaticUpdater/Control/tick.png
update-notify.png
/AutomaticUpdater/Control/update-notify.png
/AutomaticUpdater/Control/update-notify.png
update-working.png
/AutomaticUpdater/Control/update-working.png
/AutomaticUpdater/Control/update-working.png
UpdateHelper.cs
/AutomaticUpdater/Control/UpdateHelper.cs
/AutomaticUpdater/Control/UpdateHelper.cs
UpdateHelperData.cs
/AutomaticUpdater/Control/UpdateHelperData.cs
/AutomaticUpdater/Control/UpdateHelperData.cs
UpdateStepOn.cs
/AutomaticUpdater/Control/UpdateStepOn.cs
/AutomaticUpdater/Control/UpdateStepOn.cs
UpdateType.cs
/AutomaticUpdater/Control/UpdateType.cs
/AutomaticUpdater/Control/UpdateType.cs
AutomaticUpdater4.csproj
/AutomaticUpdater/Control4/AutomaticUpdater4.csproj
/AutomaticUpdater/Control4/AutomaticUpdater4.csproj
Resources.Designer.cs
/AutomaticUpdater/ControlWPF/Properties/Resources.Designer.cs
/AutomaticUpdater/ControlWPF/Properties/Resources.Designer.cs
Resources.resx
/AutomaticUpdater/ControlWPF/Properties/Resources.resx
/AutomaticUpdater/ControlWPF/Properties/Resources.resx
cross.png
/AutomaticUpdater/ControlWPF/Resources/cross.png
/AutomaticUpdater/ControlWPF/Resources/cross.png
info.png
/AutomaticUpdater/ControlWPF/Resources/info.png
/AutomaticUpdater/ControlWPF/Resources/info.png
tick.png
/AutomaticUpdater/ControlWPF/Resources/tick.png
/AutomaticUpdater/ControlWPF/Resources/tick.png
update-notify.png
/AutomaticUpdater/ControlWPF/Resources/update-notify.png
/AutomaticUpdater/ControlWPF/Resources/update-notify.png
update-working.png
/AutomaticUpdater/ControlWPF/Resources/update-working.png
/AutomaticUpdater/ControlWPF/Resources/update-working.png
AnimationControlWPF.xaml
/AutomaticUpdater/ControlWPF/AnimationControlWPF.xaml
/AutomaticUpdater/ControlWPF/AnimationControlWPF.xaml
AnimationControlWPF.xaml.cs
/AutomaticUpdater/ControlWPF/AnimationControlWPF.xaml.cs
/AutomaticUpdater/ControlWPF/AnimationControlWPF.xaml.cs
AutomaticUpdater.cs
/AutomaticUpdater/ControlWPF/AutomaticUpdater.cs
/AutomaticUpdater/ControlWPF/AutomaticUpdater.cs
AutomaticUpdaterWPF.csproj
/AutomaticUpdater/ControlWPF/AutomaticUpdaterWPF.csproj
/AutomaticUpdater/ControlWPF/AutomaticUpdaterWPF.csproj
AutomaticUpdater.sln
/AutomaticUpdater/AutomaticUpdater.sln
/AutomaticUpdater/AutomaticUpdater.sln
License.txt
/AutomaticUpdater/License.txt
/AutomaticUpdater/License.txt
BetterExplorer.csproj
/BExplorer/BetterExplorer/BetterExplorer.csproj
/BExplorer/BetterExplorer/BetterExplorer.csproj
.gitignore
/.gitignore
/.gitignore
BExplorer.sln
/BExplorer.sln
/BExplorer.sln